log in

F/A - 18C Hornets Final in a few days

  • Written by Cervo
  • Published in news
  • Read 256 times
Hudson sent me the nearly completed version of his F/A - 18C Hornets, final version will be released saturday and all that I can say is that it really rocks!

Here is the list of features:

-Animated cockpit canopy
-Animated folding wings
-Animated arrester hook
-Animated heads up display
-Animated custom landing gear
-Animated/Scripted sound barrier simulation. Complete with sonic boom and animated shockwave!
-Setup for carrier operations, very short takeoff and landing without scripts.
-20 new sounds
-Fixed geometry model
-Improved textures
-Incoming AA missile warning light and buzzer
-ALR-67 countermeasure system with working chaff. Automatic and manual countermeasure deployment
-CBU-87b Cluster Bombs with 6 different spread patterns
-Easy to setup popup dialog for CBU selection. Just add 1 simple line of code to your missions description.ext file
-CBU scripts track targets and record player scores. Cluster Bombs are animated with hundreds of exploding bomblets!
-Client side CBU management to minimize lag and localize CBU Process to the player which deployed CBU
-server side and client side code utilized to ensure proper animation and functionality for every player
-Scripted to control AI. AI uses all features of the aircraft as expected. AI speed is controlled now.
-Very Detailed readme text file with instructions on how to use the more advanced features and scripts
-commented scripts with debug mode